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Shabaloth
Demon•Bad Moon Rising
A brutal Demon that kills two players each night, creating a fast-paced game with a high body count. One of its victims may be brought back to life by the Storyteller, a unique trait that confirms the Demon type but allows for complex bluffing plays.
Ability
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Night Ritual (Storyteller Instructions)
Other Nights
"One player that the Shabaloth chose the previous night might be resurrected. The Shabaloth points to two players. Those players die."
Strategy Guide
Playing As
- Kill aggressively to end the game quickly, overwhelming the Town before they can coordinate.
- Sink kills into dead players or protected targets to mimic single-kill Demons like the Pukka or Po.
- Attack your own Minions to potentially have them regurgitated, making them appear to be confirmed Good players.
- Bluff as the Professor to explain away a regurgitation as your own ability usage.
- Target the Courtier early, as they are a massive threat who can block your double kills.
Playing Against
- Identify the Shabaloth early by tracking consistent double deaths at night.
- Trust regurgitated players, as they are confirmed not to be the Shabaloth and are usually Good.
- Execute aggressively every day; the Shabaloth shortens the game significantly, leaving fewer days to gather information.
- Do not skip execution when 4 players are alive; the Shabaloth can kill 2 players and end the game immediately.
- Protect regurgitated players if possible, as the Demon often targets them again to remove the confirmed Good player.
Interactions
Professor (perfect bluff to explain resurrections)Gossip/Gambler/Assassin (extra sources of death to mask the Shabaloth's kill count)Devil's Advocate (can protect you or Minions to facilitate specific kill counts or survival)Goon (easy to turn evil with multiple attacks)Courtier (priority target to kill)