Identity Hidden

(In case someone is watching)

Tap to reveal

Grandmother icon

Grandmother

TownsfolkBad Moon Rising

The Grandmother starts the game knowing the true identity of a specific good player, creating an instant bond of trust. However, their life is linked to that player; if the Demon kills the Grandchild, the Grandmother dies too.

Wakes
First Night Only
Causes Death
No
Selects
No
Alignment
Static

Ability

You start knowing a good player & their character. If the Demon kills them, you die too.

Night Ritual (Storyteller Instructions)

First Night

"Show the marked character token. Point to the marked player."

Other Nights

"If the Grandmother's grandchild was killed by the Demon tonight: The Grandmother dies."

Strategy Guide

Playing As

  • You know a player is definitely good; establish trust with them privately, but be wary of revealing the connection publicly to avoid giving the Demon a double kill.
  • If your Grandchild dies at night but you survive, you gain powerful information that the death was not caused by the Demon (e.g., Assassin, Gossip, or Gambit).
  • Coordinate with protective characters to keep your Grandchild safe, as your life depends on theirs.
  • Use your knowledge to catch liars; if someone else claims your Grandchild's character, you know they are evil.
  • Consider bluffing a different character to the group to prevent the Demon from realizing you are the Grandmother.

Playing Against

  • If you are the Demon, identify the Grandchild to score a 'two-for-one' kill at night.
  • Bluff as the Grandmother to 'confirm' a Minion teammate as a specific good character, building a false trust chain.
  • Be aware that killing the Grandmother directly is often less efficient than killing the Grandchild.
  • Minions can claim to be the Grandchild to a bluffing Grandmother to solidify a false narrative.