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Goon icon

Goon

OutsiderBad Moon Rising

An Outsider who changes alignment and makes players drunk when targeted, acting as a chaotic variable that disrupts information. They essentially become a member of whichever team interacts with them first each night.

Wakes
Special
Causes Death
No
Selects
No
Alignment
Dynamic

Ability

Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.

Strategy Guide

Playing As

  • Pay close attention to which nights your alignment changes; this tells you that the person who targeted you belongs to that alignment.
  • You can choose to come out early to disrupt the game or stay hidden to silently soak up abilities and make players drunk.
  • If you turn evil, consider getting yourself executed to lock in an extra vote for the evil team and potentially trigger a Godfather kill.
  • Bluffing as a character the Demon wants to kill (like Tea Lady or Exorcist) can encourage them to attack you, turning you evil and protecting other players.

Playing Against

  • Be wary of using information abilities like the Chambermaid on the Goon, as you will become drunk and receive false information.
  • If you suspect the Goon has turned evil, executing them is often the safest play to remove a hidden evil vote and stop the alignment flipping.
  • Track nights with no deaths; this often indicates a Demon attacked the Goon, was made drunk, and the Goon has turned evil.
  • Be aware that the Goon might be bluffing as a powerful Townsfolk to tempt the Demon into attacking them.