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Barber icon

Barber

OutsiderSects & Violets

An Outsider whose death triggers a powerful ability allowing the Demon to swap two players' characters. This often moves the Demon to a new player or revives dangerous Minion abilities, invalidating gathered information.

Wakes
Never
Causes Death
No
Selects
No
Alignment
Static

Ability

If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

Night Ritual (Storyteller Instructions)

Other Nights

"If the Barber died today: Wake the Demon. Show the THIS CHARACTER SELECTED YOU card, then Barber token. The Demon either shows a 'no' head signal, or points to 2 players. If they chose players: Swap the character tokens. Wake each player. Show YOU ARE, then their new character token."

Strategy Guide

Playing As

  • Your primary goal is to survive; bluff as a character the Demon does not want to kill, such as the Sage, or a 'spent' character like the Artist.
  • If you die, do not reveal yourself immediately; wait for swapped players to come forward so you can validate their claims.
  • Coordinate with the group if you must die by execution, ensuring the town is ready to track changes immediately.
  • Be aware that dying at night is the worst outcome, as it gives the evil team a silent, powerful utility.

Playing Against

  • The Demon can swap themselves with a Minion to invalidate information from characters like the Flowergirl, Savant, or Dreamer.
  • Swap a dead Minion (e.g., Pit-Hag or Cerenovus) into a living player to bring their ability back into the game.
  • In a No Dashii game, swapping the Demon moves the source of poison, disrupting the good team's logic regarding poisoned neighbors.
  • Doing nothing is a valid strategy; simply claiming a swap occurred when one didn't can create paranoia and waste execution attempts.
  • Avoid swapping a Vigormortis, as this removes the ability for their dead Minions to retain powers and stops the poison on neighbors.