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Klutz

OutsiderSects & Violets

An Outsider who risks losing the game immediately upon death if they select an evil player. However, if they successfully choose a good player, that player becomes undeniably confirmed, providing a powerful anchor for the good team.

Wakes
Never
Causes Death
No
Selects
Required
Alignment
Static

Ability

When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.

Strategy Guide

Playing As

  • Your primary job is to identify one player you are 100% certain is good; if you die and choose them, they are mechanically confirmed as good for the rest of the town.
  • In a Vortox game, your ability is one of the few sources of reliable information; if the game does not end after your choice, that player is definitely good.
  • Avoid selecting players involved in 'double claims' or the Evil Twin pair, as the statistical odds of hitting an evil player are significantly higher.
  • Be cautious about revealing your role early in a script with a Fang Gu, as you are a prime target for the Demon to attack and swap with.
  • If you are unsure who to pick, look for players whose information seems to solve the game or who have been mechanically confirmed by other reliable abilities.

Playing Against

  • As an evil player, prioritize building strong trust with the Klutz so they choose you upon their death, instantly winning the game for your team.
  • Bluff as the Klutz (especially as a Minion in a Vigormortis game) to 'confirm' your Demon or another Minion as good when you die.
  • If you are the Demon, consider leaving a known Klutz alive if they seem likely to pick a good player, as their death would only confirm a good player for the town.
  • Be aware that in a Fang Gu game, a Klutz bluff might attract the Demon to attack you, thinking you are a jump target.